Register Sparkling Diamond Pok mon Scintillating Pearl 378

Regime is an ice-type Pokémon appeared during the third generation and available in sparkling diamond versions and glittering pearl.

Summary: Information | Evolutions | Talents | Statistics | Weaknesses | Appearance | Locations | Attacks | Useful links

| National | 378


Singh | –

Regime

| | | Regulation


|

Regime


National | 378
Singh | —
| |


Regulation
| Genre | Category | Capture rate


Asexual | Pokémon Iceberg | 3 (very difficult)

HOW TO Register and Use Key Items in Pokemon Brilliant Diamond and Shining Pearl
Size | Weight | Basic happiness
1,8 m | 175,0 kg | 70
egg group | hatching | EV given
Unknown | 20480 PAS | 3 Def. Spite


Kind
| Asexual


Category
Pokémon Iceberg
Capture rate
3 (very difficult)
Cut
1.8 m
Weight
175,0Kg
Basic happiness
70
egg group
| Unknown


hatching
20480 NOT
EV given
3 Def. Spite

evolutions | Regime

TALENTS
| Healthy body | Immunize against the decrease in statistics by the opposing Pokémon.


Gel body | Under hail, immunized against climate damage and regenerates 1 / 16th PV Max at the end of the tour.
EVOLUTIONS


TALENTS
Healthy body
Immunize against the decrease in statistics by the opposing Pokémon.
Gel body
Under hail, immunized against climate damage and regenerates 1 / 16th PV Max at the end of the tour.

Statistics

Statistics

Statistics | LEV 50 | NIV 100
PV | 80 |

| 140 – 187 | 270 – 364
ATT | 50 |

| 49 – 112 | 94 – 218
Def | 100 |

| 94 – 167 | 184 – 328
ATT SPE | 100 |

| 94 – 167 | 184 – 328
Defeated | 200 |

| 184 – 277 | 364 – 548
It | 50 |

| 49 – 112 | 94 – 218
Total | 580
The mini stats are calculated with EV and IV to 0, and a penalty of nature, if possible.
Max stats are calculated with EV at 255, IV to 31, and a bonus of nature, if possible.

Weaknesses

Weaknesses and resistances

| | | | | | | |
2 | 2 | 1 | 1 | 1 | 1 | 2 | ½ | 1
| | | | | | | |
1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1

Regulatory appearance in sparkling diamond and glittering pearl

Normal | Chromatic


|

Regulatory location in sparkling diamond and glittering pearl

Location

Rosa Rosa Park

List of regulatory attacks in sparkling diamond and sparkling pearl

attacks obtained by level

level | Name | Type | Cat. | then. | PRE | pp

1 | Radius loaded | | | 50 | 90% | 10
70% chance to increase the special attack of a level.
1 | Wind | | | 55 | 95% | 15
Decreases the speed of the target of a level.
6 | Pistol | | | 60 | 100% | 20
Decreases the speed of the target of a level.
12 | Antique power | | | 60 | 100% | 5
10% chance to increase attack, defense, special attack, special defense and level speed.
18 | Crushing | | | 65 | 100% | 20
30% chance of speaking the target.
24 | Ice Laser | | | 90 | 100% | 10
10% chance to freeze the target.
30 | Curse | | | — | — | 10
If the launcher is spectrum type, withdraws 50% of his PVS max. The target loses 25% of its Max PV at the end of each of its towers. If the launcher is not spectrum type, decreases its speed of a level and increases its attack and defense of a level.
36 | Amnesia | | | — | — | 20
Increases the special defense of two levels.
42 | Cartoonist | | | 100 | 90% | 10
Decreases the speed of a level.
48 | Blizzard | | | 110 | 70% | 5
10% chance to freeze the target. 100% precision under the hail.
54 | Overpower | | | 120 | 100% | 5
Decreases the attack and defense of a level.
60 | Lock | | | — | — | 5
Until the end of the next round, guarantees the success of the next attack used by the launcher.
66 | ELECTION | | | 120 | 50% | 5
Paralyzes the target.
72 | Ultralaser | | | 150 | 90% | 5
The launcher can not make any attack the next round.
78 | Explosion | | | 250 | 100% | 5
The launcher is off-battled after calculating damage.

attacks obtained by CT

N° | Name | Type | Cat. | then. | PRE | pp

01 | Ultra-fast | | | 150 | 100% | 20
Fails if the launcher undergoes the direct damage to an attack. Priority: -3.
07 | Hail | | | — | — | 10
Triggers the small climate.
13 | Ice Laser | | | 90 | 100% | 10
10% chance to freeze the target.
14 | Blizzard | | | 110 | 70% | 5
10% chance to freeze the target. 100% precision under the hail.
15 | Ultralaser | | | 150 | 90% | 5
The launcher can not make any attack the next round.
17 | Shelter | | | — | — | 10
Protects with any attack during a tour. The accuracy is divided by 3 to each consecutive use. Priority: +4.
18 | Rain dance | | | — | — | 5
Triggers the rain climate.
20 | Rune Protect | | | — | — | 25
For 5 rounds, immune the combined team against changes in status and confusion.
24 | Thunder | | | 90 | 100% | 15
10% chance to paralyze the target.
25 | Fatal-lightning | | | 110 | 70% | 10
Can touch targets in a state of semi-invulnerability in flight. 30% chance to paralyze the target. 100% precision in the rain.
26 | Earthquake | | | 100 | 100% | 10
Can touch targets in a state of underground semi-invulnerability and doubles the damage.
31 | BRICKS | | | 75 | 100% | 15
Cancel the protection effects, light wall and aurora sail.
32 | Reflection | | | — | — | 15
Increases the dodger of a level.
34 | Shock wave | | | 60 | — | 20
Touch the target regardless of the precision calculation.
39 | Fallow | | | 60 | 95% | 15
Decreases the speed of the target of a level.
42 | Facade | | | 70 | 100% | 20
Double the power of the attack if the launcher is poisoned, burned or paralyzed.
44 | Rest | | | — | — | 10
The launcher regenerates his PV maximum and falls asleep for the next 2 tours.
52 | Explore | | | 120 | 70% | 5
10% chance to reduce the special defense of the target of a level.
56 | Tamest | | | ?? | 100% | 10
Launches the object held on the target. The power of the attack varies depending on the object consumed.
57 | Radius loaded | | | 50 | 90% | 10
70% chance to increase the special attack of a level.
58 | Tenacity | | | — | — | 10
Until the end of the turn, keeps 1 PV at the thrower after an attack that should have put it out of bat. Priority: +4.
64 | Explosion | | | 250 | 100% | 5
The launcher is off-battled after calculating damage.
68 | Gig Impact | | | 150 | 90% | 5
The launcher can not make any attack the next round.
69 | Police | | | — | — | 20
Increases the speed of two levels.
72 | Avalanche | | | 60 | 100% | 10
Double the power of the attack if the target has inflicted damage to the launcher during the turn. Priority: -4.
73 | Cage-Flash | | | — | 90% | 20
Paralyzes the target.
77 | Boost | | | — | — | 10
Copy changes in target statistics.
80 | Upload | | | 75 | 90% | 10
30% chance of speaking the target.
82 | Blab la Dodo | | | — | — | 10
Can only be used assorted. Uses a random attack among the launchers list of attacks.
83 | Pistol | | | 60 | 100% | 20
Decreases the speed of the target of a level.
87 | Bastardize | | | — | 85% | 15
Makes the confused target and increases its attack on two levels.
90 | Cloning | | | — | — | 10
Removes 25% of the launchers PVS and creates a clone with the number of PVS used. The clone is immunized against status attacks and cash damage attacks instead of the launcher.
91 | Luminocanon | | | 80 | 100% | 10
10% chance to reduce the special defense of the target of a level.
96 | Strength | | | 80 | 100% | 15
No extra effect.
98 | Burst rock | | | 40 | 100% | 15
50% chance to reduce the defense of the target of a level.
100 | Climbing | | | 90 | 85% | 20
20% chance to make the target confused.

Useful links

List of ice type Pokémon
List of unknown egg group Pokémon
How to play Pokémon (English record)

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