Zombie Survival Card Game “Dead Grid” -Purrent for 2 years with prototype [Developer interview]

An interview with the developer of the new indie game I’m worried about this project. This time, we will deliver a mini-in-tavy to the zombie survival card game “ DEAD GRID ” developer who started early access on March 24 for PC for PC.

This work is a zombie survival card game with a Hakusura element, which was set at the end of the century. By repeating the mission, the player character is powered up more and more and increasing the number of friends and items, increasing the level and reputation, and challenging further missions. Japanese not supported at the time of article writing. For more information about the game content, please visit the play report.

“DEAD GRID” is delivering early access for 1,010 yen.

– First of all, please introduce yourself. What is your favorite game?

Paul Sorokin (hereinafter PAUL) Hello. It is Paul Sorokin of the Soloin Dai developer in this work. It is based in the United States. He played a computer game for the first time, at the beginning of the 1990s, yet in the PC game DOS was the main OS. One of the most favorite games at that time is “JAGGED Alliance”, and many elements of this work are affected by this work.

-Why did you start developing this work?

PAUL The development of this work was started after playing a lot of “Haers Stone” and “XCOM”. Squad management in “XCOM” is fun, and the visual of the “Haers Stone” card battle was very liking. I was looking at the “Haers Stone” card, combining these two works, I thought that I could not add a “Diabo” root system while making similar experiences. This work spends only two years with prototype until the main object’s main element is established.

– Please tell me the characteristics of this work.

PAUL The best feature of this work is that it is in a point of 3D through the card. In other words, in all stages, there is a deep connection with the environment where the battle is made. The 3D action cut scene allows the world of this work to be understood in more detail, and the player can increase its frequency from the game settings.

– What kind of person do this work do you want to play?

PAUL “XCOM” strategy games like “Haas Stone”, and people who like the quick deployment card battle, and “Diablo”, and those who like the skill system enjoy many elements of this work You will be able to.

– How long have you been planning for early access? What factors will be added in the future?

PAUL Early access will continue until 2023 and will add new missions, new enemies, more weapons and more powerful bosses. This work is not focused on the story, but in the future, we will add a victory scene when achieving the final mission and main goal.

– Please tell me the impression that you have released as early access.

PAUL We have great feedback from the players around the world. It is difficult to reply to all people while doing improvement work of this work, but I feel very with the players who are expecting this work. This work has been released at a low price, so all people can participate in order to make this work in the future firm.

I Paid Game Developers on Fiverr to Make the Same Game
– Is there a work affected by this work?

PAUL “JAGGED ALLIANCE” “Silent Storm” “XCOM” “Hasstone”, and of course, the slowly moving zombies of George A. Romero have a major impact on this work.

– Is there any plan to support Japanese work? Is it possible to translate?

Paul Japanese wants to be happy to respond, so we will consider when the formal release is close. Currently changes to many texts, so it is difficult to respond to many languages while developing. Please email me about localization.

– Did you have an impact on development by new coronavirus?

PAUL In a very small studio, all development is done online. Therefore, the impact on development by the new corona was not so much.

– Is it okay to deliver and monetize this work?

PAUL All people should deliver or revenue on any platform. In addition, many TWITCH streamers are asking what kind of viewer participant elements want. We plan an exciting element that allows the distributor to play together.

– Lastly, please give a message to the Japanese reader.

Paul I had a day to go to the game center to play the best game, and at that time the Japanese game was the best among them. Japanese game designers have a great impact on the game industry and gave a wonderful experience to more than counting. They are imaginative adventurers. thank you!

–thank you.

Leave a Reply

Your email address will not be published. Required fields are marked *